Resources Scanner

The Resources Scanner is designed to assist The Seedship in selecting a planet suitable for a human colony. There are three possible amounts of resources in game, those being:
 * Rich


 * Poor
 * None

A planet that lacks in resources will not cause colonist casualties, but will reduce the scientific level of the colony, with poor resources deducting 40% from The Scientific Database normally resulting in a Medieval colony and None deducting 70% from The Scientific Database normally resulting in a Neolithic colony. While low resources themselves will not harm colonists, they may allow the colonists to die on planets that require technological assistance.

The Poor and None attribute can be partially countered if the planet has a metal rich moon. In this case the colonists will mine minerals with spacecraft. 95% of your current tech if poor and 85% if none.

Damage to The Resources Scanner may result in the final destination having less and lower the final score. It can be upgraded to find planets with little to a great amount of resources.